Releases: slawlor/ractor
Releases · slawlor/ractor
v0.15.2
v0.15.1
v0.15.0
Ractor v0.15 is released! This is a major change since we have an API break around factory routing to support rate limiting. The change is small, so upgrades shouldn't be very painful.
What's Changed
- Add utility functions for spawning actors by @slawlor in #329
- Bind to [::] to listen for both IPv4 and IPv6 connection by @kanru in #330
- Generalize the factory routing product & add rate limiting support by @slawlor in #331
Full Changelog: v0.14.7...v0.15.0
v0.14.7
Ractor v0.14.7 is released!
In this release we're fixing the async-std feature which was broken due to oversights when disabling the CI pipeline. This should fix existing async-std users.
What's Changed
Full Changelog: v0.14.6...v0.14.7
v0.14.6
Ractor_cluster 0.14.6 is released! (Note there's no changes in ractor
for 0.14.5->0.14.6)
What's Changed
- Add a new NodeSessionMessage to get the state of initial sync by @kanru in #322
- Improve NodeSession TCP performance by @kanru in #319
- prep for 0.14.6 release by @slawlor in #324
Full Changelog: v0.14.5...v0.14.6
v0.14.5
v0.14.4
Ractor v0.14.4 is released!
What's Changed
- Add monitor API back by @slawlor in #317. This change adds back the monitoring API as requested in #307. This however is now gated by a feature for memory-sensitive utility (if you don't need monitoring, you can optionally not enable it)
Full Changelog: v0.14.3...v0.14.4
v0.14.3
Ractor v0.14.3 is released!
What's Changed
- FromActorRef which allows to send messages convertible to original TMessage by @anabyv042 in #306
- Expose async-trait to as a feature which can be enabled or disabled selectively in
ractor_cluster
by @slawlor in #313 - fix: get_children should not break supervision tree integrity by @kanru in #311
- Prep for 0.14.3 release by @slawlor in #314
New Contributors
- @anabyv042 made their first contribution in #306
- @kanru made their first contribution in #311
Full Changelog: v0.14.2...v0.14.3
v0.14.2
Ractor v0.14.2 is released!
What's Changed
- Add a
wait()
operator for an actor by @slawlor in #304. This allows waiting on an actor's exit, without having access to the JoinHandle, and without triggering a stop or drain operation. Resolves #303
Full Changelog: v0.14.1...v0.14.2