Fix WebSocket potential crash while exiting game or restarting ScriptEngine. #7672
Triggered via pull request
February 19, 2025 07:03
Status
Success
Total duration
23m 37s
Artifacts
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native-compile-platforms.yml
on: pull_request
Windows
14m 37s
Android Minimal
10m 42s
Android
23m 25s
Openharmony
16m 10s
MacOS x86_64
6m 44s
MacOS arm64
6m 15s
iOS
6m 49s
Annotations
2 warnings
Windows
Your workflow is using a version of actions/cache that is scheduled for deprecation, actions/cache@v2. Please update your workflow to use either v3 or v4 of actions/cache to avoid interruptions. Learn more: https://github.blog/changelog/2024-12-05-notice-of-upcoming-releases-and-breaking-changes-for-github-actions/#actions-cache-v1-v2-and-actions-toolkit-cache-package-closing-down
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Openharmony
Cache not found for keys: node-cache-Linux-x64-npm-62dad1de390b0265212f39075cffe1588478b289cddd912e6e35ae333e52cbee
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