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Merge pull request #448 from DeMoMan159/Translating
Translated Resources + Added Slovak language (My translation with help of #64)
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<?xml version="1.0" encoding="utf-8"?> | ||
<root> | ||
<!-- | ||
Microsoft ResX Schema | ||
Version 2.0 | ||
The primary goals of this format is to allow a simple XML format | ||
that is mostly human readable. The generation and parsing of the | ||
various data types are done through the TypeConverter classes | ||
associated with the data types. | ||
Example: | ||
... ado.net/XML headers & schema ... | ||
<resheader name="resmimetype">text/microsoft-resx</resheader> | ||
<resheader name="version">2.0</resheader> | ||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader> | ||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader> | ||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data> | ||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data> | ||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64"> | ||
<value>[base64 mime encoded serialized .NET Framework object]</value> | ||
</data> | ||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64"> | ||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value> | ||
<comment>This is a comment</comment> | ||
</data> | ||
There are any number of "resheader" rows that contain simple | ||
name/value pairs. | ||
Each data row contains a name, and value. The row also contains a | ||
type or mimetype. Type corresponds to a .NET class that support | ||
text/value conversion through the TypeConverter architecture. | ||
Classes that don't support this are serialized and stored with the | ||
mimetype set. | ||
The mimetype is used for serialized objects, and tells the | ||
ResXResourceReader how to depersist the object. This is currently not | ||
extensible. For a given mimetype the value must be set accordingly: | ||
Note - application/x-microsoft.net.object.binary.base64 is the format | ||
that the ResXResourceWriter will generate, however the reader can | ||
read any of the formats listed below. | ||
mimetype: application/x-microsoft.net.object.binary.base64 | ||
value : The object must be serialized with | ||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter | ||
: and then encoded with base64 encoding. | ||
mimetype: application/x-microsoft.net.object.soap.base64 | ||
value : The object must be serialized with | ||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter | ||
: and then encoded with base64 encoding. | ||
mimetype: application/x-microsoft.net.object.bytearray.base64 | ||
value : The object must be serialized into a byte array | ||
: using a System.ComponentModel.TypeConverter | ||
: and then encoded with base64 encoding. | ||
--> | ||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata"> | ||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" /> | ||
<xsd:element name="root" msdata:IsDataSet="true"> | ||
<xsd:complexType> | ||
<xsd:choice maxOccurs="unbounded"> | ||
<xsd:element name="metadata"> | ||
<xsd:complexType> | ||
<xsd:sequence> | ||
<xsd:element name="value" type="xsd:string" minOccurs="0" /> | ||
</xsd:sequence> | ||
<xsd:attribute name="name" use="required" type="xsd:string" /> | ||
<xsd:attribute name="type" type="xsd:string" /> | ||
<xsd:attribute name="mimetype" type="xsd:string" /> | ||
<xsd:attribute ref="xml:space" /> | ||
</xsd:complexType> | ||
</xsd:element> | ||
<xsd:element name="assembly"> | ||
<xsd:complexType> | ||
<xsd:attribute name="alias" type="xsd:string" /> | ||
<xsd:attribute name="name" type="xsd:string" /> | ||
</xsd:complexType> | ||
</xsd:element> | ||
<xsd:element name="data"> | ||
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<xsd:sequence> | ||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> | ||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" /> | ||
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<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" /> | ||
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<xsd:element name="resheader"> | ||
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> | ||
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<xsd:attribute name="name" type="xsd:string" use="required" /> | ||
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</xsd:element> | ||
</xsd:choice> | ||
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</xsd:element> | ||
</xsd:schema> | ||
<resheader name="resmimetype"> | ||
<value>text/microsoft-resx</value> | ||
</resheader> | ||
<resheader name="version"> | ||
<value>2.0</value> | ||
</resheader> | ||
<resheader name="reader"> | ||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> | ||
</resheader> | ||
<resheader name="writer"> | ||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> | ||
</resheader> | ||
<data name="D_ItemGreatBall" xml:space="preserve"> | ||
<value>Dobrá a veľmi výkonná vylepšená forma Pokéballu , ktorá poskytuje väčšiu šancu na chytenie pokémona</value> | ||
</data> | ||
<data name="D_ItemIncenseCool" xml:space="preserve"> | ||
<value>Esencia so zázračnú vôňou ktorá vábi divokej pokemony do vašej lokácie na 30 minút .</value> | ||
</data> | ||
<data name="D_ItemIncenseFloral" xml:space="preserve"> | ||
<value>Esencia so zázračnú vôňou ktorá vábi divokej pokemony do vašej lokácie na 30 minút .</value> | ||
</data> | ||
<data name="D_ItemIncenseOrdinary" xml:space="preserve"> | ||
<value>Esencia so zázračnú vôňou ktorá vábi divokej pokemony do vašej lokácie na 30 minút .</value> | ||
</data> | ||
<data name="D_ItemIncenseSpicy" xml:space="preserve"> | ||
<value>Esencia so zázračnú vôňou ktorá vábi divokej pokemony do vašej lokácie na 30 minút .</value> | ||
</data> | ||
<data name="D_ItemIncubatorBasic" xml:space="preserve"> | ||
<value>Zariadenie ktoré pomáha vajíčkam sa vykľuť zatiaľ čo chodíte .</value> | ||
</data> | ||
<data name="D_ItemIncubatorBasicUnlimited" xml:space="preserve"> | ||
<value>Zariadenie ktoré pomáha vajíčkam sa vykľuť zatiaľ čo chodíte .</value> | ||
</data> | ||
<data name="D_ItemMasterBall" xml:space="preserve"> | ||
<value>Najlepšie a najvýkonnejší forma Pokéballu, s ktorou možno chitit akéhokoľvek pokémona bez šance zlyhania.</value> | ||
</data> | ||
<data name="D_ItemPokeBall" xml:space="preserve"> | ||
<value>Zariadenie na chytanie divokých pokémonov . Ak je po Pokémonu hodené , komfortne ho uzavrie vnútri .</value> | ||
</data> | ||
<data name="D_ItemPotion" xml:space="preserve"> | ||
<value>Liek vo spreji, na ošetrenie rán . Obnovuje 20 HP pokémona .</value> | ||
</data> | ||
<data name="D_ItemRevive" xml:space="preserve"> | ||
<value>Lék která dokáže probrat pokémona neschopného zápasu. Zároveň obnoví polovinu jeho HP.</value> | ||
</data> | ||
<data name="D_ItemUltraBall" xml:space="preserve"> | ||
<value>Ultra výkonná vylepšená forma Pokéballu, ktorá poskytuje väčšiu šancu na chytenie pokémona , než Great Ball</value> | ||
</data> | ||
<data name="ItemBlukBerry" xml:space="preserve"> | ||
<value>Bobule Bluk</value> | ||
</data> | ||
<data name="ItemGreatBall" xml:space="preserve"> | ||
<value>Great Ball</value> | ||
</data> | ||
<data name="ItemHyperPotion" xml:space="preserve"> | ||
<value>Hyper Eliksír</value> | ||
</data> | ||
<data name="ItemIncenseCool" xml:space="preserve"> | ||
<value>Chladná Esencia</value> | ||
</data> | ||
<data name="ItemIncenseFloral" xml:space="preserve"> | ||
<value>Rastlinná Esencia</value> | ||
</data> | ||
<data name="ItemIncenseOrdinary" xml:space="preserve"> | ||
<value>Esence</value> | ||
</data> | ||
<data name="ItemIncenseSpicy" xml:space="preserve"> | ||
<value>Pikantná Esencia</value> | ||
</data> | ||
<data name="ItemIncubatorBasic" xml:space="preserve"> | ||
<value>Inkubátor</value> | ||
</data> | ||
<data name="ItemIncubatorBasicUnlimited" xml:space="preserve"> | ||
<value>Nekonečný Inkubátor</value> | ||
</data> | ||
<data name="ItemItemStorageUpgrade" xml:space="preserve"> | ||
<value>Vylepšenie Úložiska Itemov</value> | ||
</data> | ||
<data name="ItemLuckyEgg" xml:space="preserve"> | ||
<value>Šťastné Vejce</value> | ||
</data> | ||
<data name="ItemMasterBall" xml:space="preserve"> | ||
<value>Master Ball</value> | ||
</data> | ||
<data name="ItemMaxPotion" xml:space="preserve"> | ||
<value>Max Lektvar</value> | ||
</data> | ||
<data name="ItemMaxRevive" xml:space="preserve"> | ||
<value>Maximálne Oživiť</value> | ||
</data> | ||
<data name="ItemNanabBerry" xml:space="preserve"> | ||
<value>Bobule Nanab</value> | ||
</data> | ||
<data name="ItemPinapBerry" xml:space="preserve"> | ||
<value>Bobule Pinap</value> | ||
</data> | ||
<data name="ItemPokeBall" xml:space="preserve"> | ||
<value>Poke Ball</value> | ||
</data> | ||
<data name="ItemPokemonStorageUpgrade" xml:space="preserve"> | ||
<value>Vylepšenie Úložiska Pokémonov</value> | ||
</data> | ||
<data name="ItemPotion" xml:space="preserve"> | ||
<value>Eliksír</value> | ||
</data> | ||
<data name="ItemRazzBerry" xml:space="preserve"> | ||
<value>Bobule Razz</value> | ||
</data> | ||
<data name="ItemRevive" xml:space="preserve"> | ||
<value>Oživiť</value> | ||
</data> | ||
<data name="ItemSpecialCamera" xml:space="preserve"> | ||
<value>Špeciálna Kamera</value> | ||
</data> | ||
<data name="ItemSuperPotion" xml:space="preserve"> | ||
<value>Super Eliksír</value> | ||
</data> | ||
<data name="ItemTroyDisk" xml:space="preserve"> | ||
<value>Troy Disk</value> | ||
</data> | ||
<data name="ItemUltraBall" xml:space="preserve"> | ||
<value>Ultra Ball</value> | ||
</data> | ||
<data name="ItemUnknown" xml:space="preserve"> | ||
<value>Neznáme</value> | ||
</data> | ||
<data name="ItemWeparBerry" xml:space="preserve"> | ||
<value>Wepar bobule</value> | ||
</data> | ||
<data name="ItemXAttack" xml:space="preserve"> | ||
<value>X Útok</value> | ||
</data> | ||
<data name="ItemXDefense" xml:space="preserve"> | ||
<value>X Obrana</value> | ||
</data> | ||
<data name="ItemXMiracle" xml:space="preserve"> | ||
<value>X Zázrak</value> | ||
</data> | ||
</root> |
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