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Game mode not detected with neo_game_config #723
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nullsystem
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Oct 26, 2024
* Now reads in neo_game_config entity, just takes the number * OG:NT + NT;RE already maps 0=TDM,1=CTG,2=VIP, so no conversion needed * Mid-round voting no longer default * TODO: Type of server usage of gamemode convar * fixes NeotokyoRebuild#723
nullsystem
added a commit
to nullsystem/neo
that referenced
this issue
Oct 26, 2024
* Now reads in neo_game_config entity, just takes the number * OG:NT + NT;RE already maps 0=TDM,1=CTG,2=VIP, so no conversion needed * Mid-round voting no longer default * TODO: Type of server usage of gamemode convar * fixes NeotokyoRebuild#723
nullsystem
added a commit
to nullsystem/neo
that referenced
this issue
Oct 26, 2024
* Now reads in neo_game_config entity, just takes the number * OG:NT + NT;RE already maps 0=TDM,1=CTG,2=VIP, so no conversion needed * Mid-round voting no longer default * TODO: Type of server usage of gamemode convar * fixes NeotokyoRebuild#723
nullsystem
added a commit
to nullsystem/neo
that referenced
this issue
Oct 26, 2024
* Now reads in neo_game_config entity, just takes the number * OG:NT + NT;RE already maps 0=TDM,1=CTG,2=VIP, so no conversion needed * Mid-round voting no longer default * ConVars to change gamemode initalization behavior * fixes NeotokyoRebuild#723
nullsystem
added a commit
to nullsystem/neo
that referenced
this issue
Oct 26, 2024
* Now reads in neo_game_config entity, just takes the number * OG:NT + NT;RE already maps 0=TDM,1=CTG,2=VIP, so no conversion needed * Mid-round voting no longer default * ConVars to change gamemode initalization behavior * fixes NeotokyoRebuild#723
nullsystem
added a commit
to nullsystem/neo
that referenced
this issue
Nov 2, 2024
* Now reads in neo_game_config entity, just takes the number * OG:NT + NT;RE already maps 0=TDM,1=CTG,2=VIP, so no conversion needed * Mid-round voting no longer default * ConVars to change gamemode initalization behavior * fixes NeotokyoRebuild#723
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Labels
Bug Report
Bug Reports made through the "Report Issue" interface in GitHub.
current WIP
Currently working on it
Build Info
5426674
Description
In gamerules, we should determine the map's intended game mode via a
neo_game_config
entity, in parity with how original game determines its mode. The enumerations for this can be found in theNEOTOKYO/bin/neotokyo_pub.fgd
:To Reproduce
Expected behavior
Game mode follows
neo_game_config
logical entity.Actual behavior
neo_game_config
is an unknown entity classname. Game mode does not follow its value.Operating System
Version/Distro
N/A
Machine's CPU
No response
Machine's GPU
No response
GPU's driver
No response
Build's compiler
No response
Additional context and Screenshots
We also have a custom game mode voting feature currently in the game, which I suppose could be preserved as an override for the default game mode determined by gamerules at map load.
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