This addon is available on the Workshop here
This is a tool made for Garry's Mod in order to spawn random choosen entities in a specific shape with or without a spawner.
It allows you to spawn a lot of entities, see the following list of compatibles categories :
- Weapons
- Scripted Entities
- NPCs
- Vehicles
- simfphys vehicles
Shapes are used to spawn entities in a certain geometrical form, they only impact on position, angle and number of entities.
Shapes | Description |
---|---|
None |
Spawn at a single point |
Circle |
Spawn in a standar circular shape with editable radius and entities number |
Square |
Spawn in a rectangular shape with editable wide, tall and offset between each entities |
Random |
Spawn in a circular shape with a random radius on each entity giving a random impression; the number, maximum radius, x and y ratios are editable as well; this shape might be usefull in apocalypse/zombie-like servers |
Spawners are used to spawn random choosen entities at a fixed delay and a fixed maximum of entities. They can be permanently saved on the map or just temporary. They are usefull to spawn groups of NPCs (like zombies) or to spawn vehicles or weapons periodically for an apocalypse server for example.
Green spawners are non-permanent spawners and red spawners are permanent (saved and loaded on server restart) ones.
vkx_entspawner_network_superadmin_only <0 or 1>
: server; default to1
; Should the spawners be networked to superadmin only or be available for other players?vkx_entspawner_network_run <0 or 1>
: server; default to0
; Should the spawners run-time be networked to allowed users? This option syncs the new spawner properties to clients. Users are defined byvkx_entspawner_network_superadmin_only
convar
You need to check the "Default Spawn Menu" option in ZBASE menu (from the 'Options' tab of the spawnmenu) in order for them to be spawnable.
If you are a developper and you want to help, I'm opened to contributions as long as you respect my code style.
You can also suggest features and report bugs in the issues page.