Declare render delegate "stop render" instead of pause #2179
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Changes proposed in this pull request
We were previously returning true in render delegate's
IsPauseSupported
and interrupting the render when pause was called. Then, for "resume render" we were simply restarting it from scratch, since arnold currently doesn't support pause & resume rendering. This PR removes the "pause" functions from our render delegate (which defaults to pause not being supported), and instead returns true inIsStopSupported
. In Solaris, this will replace the previous "Pause Render" menu with "Stop Render".It then removes several issues that happened because of the render pause (e.g. render restarting in Solaris when the AOVs are changed in Houdini 20.5)
Issues fixed in this pull request
Fixes #2177