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Our render delegate is currently declaring that is supports pausing renders (with IsPauseSupported returning true), but this isn't actually correct. At the moment, arnold cannot pause & resume renders. We should instead return true in IsStopSupported and no longer declare anything for pauses.
The text was updated successfully, but these errors were encountered:
Our render delegate is currently declaring that is supports pausing renders (with IsPauseSupported returning true), but this isn't actually correct. At the moment, arnold cannot pause & resume renders. We should instead return true in IsStopSupported and no longer declare anything for pauses.
The text was updated successfully, but these errors were encountered: