v0.3.0
Changed
- Triggers overhaul!
- Smoother lines
- Fake 3D effect to help with depth perception
- Each trigger/label pair is a different color so you can tell them apart
- Labels use a better font
- Labels no longer overlap each other
- Split the UI overlay and the world objects into two different commands (/draw_triggers and /mark_triggers)
- Cylinders and spheres can be toggled on/off with /draw_triggers_round
- Improved FPS