Probabilistic language based on pattern matching and constraint propagation, 153 examples
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Updated
Nov 13, 2024 - C#
Probabilistic language based on pattern matching and constraint propagation, 153 examples
Marching Cubes terrain implementation in Unity using the Job System and the Burst compiler
Marching cubes in Unity
A implementation of the marching cubes algorithm on the GPU in Unity.
🌈 A tool to import a .vox file for Unity's GameObject and Prefab
A minimal and very optimized version of Minecraft made in Unity, virtually endless in all three axis.
An awesome Voxel framework for Unity (Game Engine)
A sparse voxel octree renderer, made for use with Unity.
Performance oriented voxel engine for unity.
⚡️Create your voxel-style games in unity 2017
Voxel Windows Explorer Thumbnails
Import a MagicaVoxel project to Unity using the new VFX Graph
volumetric modeling for grasshopper built on top of openvdb
voxul is a voxel framework and voxel mesh editing tool for Unity.
A C# library to read .vox files created with MagicaVoxel
This is a 3d graphics engine that focusses on rendering voxels as fast as possible without sacrificing dynamic geometry.
Bones³ is a Voxel Editor for Unity. Supports both in-game and in-editor building.
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To associate your repository with the voxel topic, visit your repo's landing page and select "manage topics."