3D Software Renderer in 700 Lines !!
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Updated
Sep 23, 2024 - C
3D Software Renderer in 700 Lines !!
An implementation of OpenGL 3.x-ish in clean C
The penultimate portable graphics library
3D graphics library for the terminal
Low-Level, 8-bit Colored, 3D Software Renderer written in C99
Simple software rasterizer with OpenGL-like interface
The little simulator that could.
FdF @ 42 - wireframe rasterizer
A light-weight CPU implementation of a 3D graphics pipeline for embedded systems
A small 3D renderer based on raycasting and rasterizing
Foundation of computer graphics course assignment at Berkeley in spring 2019
A small TrueType font rendering library (with hinting).
Cub3D is a 3D horror RPG game featuring raycasting engine and our own rasterizer for integration of custom 3D models.
A simple 3D software renderer built in C++ from scratch.
This is a 3D game engine in C, which aims to be usable for both old and new hardware by implementing different renderers. It is going to have a high focus on customizability by the end user (aka player) so he/she can make it run on almost any computer.
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