UCI chess engine written in C# for .NET platform.
-
Updated
Jun 7, 2021 - C#
UCI chess engine written in C# for .NET platform.
Creating Othello in Unity complete with AI using negamax of variable depth
Gravy - A C# Chess Engine
(chess, informal, derogatory) A bad player; an amateur.
🦁 Multiplatform engine for playing a chess-like strategy game
Showcases various game decision-making algorithms (Minimax, Negascout, Negamax, Monte Carlo, Aspiration Window) allowing observation of how different AIs compete against each other, with the option to play against the AIs as well.
Add a description, image, and links to the negamax topic page so that developers can more easily learn about it.
To associate your repository with the negamax topic, visit your repo's landing page and select "manage topics."