A low-overhead mesh-processing plug-in API for cross-software procedural effects
-
Updated
Dec 9, 2022 - C
A low-overhead mesh-processing plug-in API for cross-software procedural effects
Fast native STL viewer
3D polygonal mesh renderer with dynamic level-of-detail (LOD).
Tools for creation and manipulation of triangle meshes
A simple Mesh Library written in C
Zig library for loading, generating, processing and optimising triangle meshes.
Mesh smoothing technique based on 2d filtering
Library for reading, writing, processing meshes from different 3D file formats.
A mesh editor that renders and edits basic COLLADA mesh files
3D polygoniser from function definition.
Practical Exercices - Initiation to 3D programming with OpenGL
This script takes a single-labeled NIFTI file (.nii / .nii.gz) and converts it into a 3D mesh (.obj / .stl / .ply / .3ds).
Add a description, image, and links to the mesh-processing topic page so that developers can more easily learn about it.
To associate your repository with the mesh-processing topic, visit your repo's landing page and select "manage topics."