GLTF 2.0 3D format support and PBR shader implementation for LibGDX
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Updated
Jul 2, 2024 - Java
GLTF 2.0 3D format support and PBR shader implementation for LibGDX
PBR based renderer in Java using OpenGL (ES) with GLTF support. Vulkan support is being worked on.
A WIP deserializer / loader and viewer for GLTF2 written in Java.
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