Framework with conventions and utils for DragonRuby Game Toolkit
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Updated
May 20, 2024 - Ruby
DragonRuby is a perfomant, cross-platform 2D game engine that's indie-focused, productive and easy to use. It uses Ruby as a scripting language and targets desktop, mobile, web, and console platforms.
Framework with conventions and utils for DragonRuby Game Toolkit
An Entity Component System for DragonRuby GTK
Useful classes & code snippets for DragonRuby GameToolkit
Game made during the "RoguelikeDev Does The Complete Roguelike Tutorial 2021" event
A bridge between LDtk and DragonRuby
The Engine Agnostic ECS Ruby Framework
Single Player 2d top-down zombie survival shooter game. In development.
Time-based helpers for Ruby game dev
2D top-down action game made by the DragonRuby community as part of an exquisite corpse jam
Manage your DragonRuby game's dependencies
My personal high-level building blocks on top of the DragonRuby API
Simple test DSL and runner for DragonRuby Game Toolkit
A little dodgem ball defense game inspired by Crash Bash (PS1)
An interactive showcase of DragonRuby Game Toolkit games
A code generator that creates sprite sheets atlas descriptions from XML, JSON, CSV to Ruby
DragonRuby Game Toolkit library for drawing and manipulating shapes.
Created by Amir Rajan and Ryan C. Gordon
Released 2019