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This repository was archived by the owner on Dec 15, 2022. It is now read-only.

FNFVR 6.0.0 (The Menu Update) Released!

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@this-is-bennyk this-is-bennyk released this 22 Aug 03:40
· 3 commits to main since this release

Friday Night Funkin' VR version 6.0.0, also known as the Menu Update, has been released!

Changelog:

  • Intro sequence, main menu, and story mode have been completely revamped!
  • Freeplay mode has been added!
  • Options (initial version) has been added!
  • Credits menu has been added!
  • Dedicated save file, which saves player preferences and scores
  • Start-up screen added that allows players having trouble with their height to change it
  • You can now exit from both the pause and death menus
  • Most asynchronous events have been converted from using yield statements to using signals so that quitting the level mid-song (above point) is possible
  • The conductor's song time process has been changed to more closely resemble other rhythm games, meaning pausing is no longer as destructive to the timing of the song (more specifically, it does recover after a bit of stumbling)
  • Step zone has been visually changed again, rotating the notes and lanes to resemble a layout similar to Guitar Hero
  • Ghost tapping has been re-implemented in the step zone
  • Week 1 map has been revamped
  • Spooky Kids and Monster animations have been redone
  • Blammed warnings no longer flash and are more helpful
  • Weegeepie song moved from Story Mode to Freeplay for the time being

Also, the source code has been released! (Which is obvious since you're here lol)
Have fun with it! The next update will be Week 5, so see ya then 😄