Skip to content

0.4.6

Pre-release
Pre-release
Compare
Choose a tag to compare
@tge-was-taken tge-was-taken released this 27 Jan 13:09
· 155 commits to master since this release
  • Also transform morpher vertices when using the replace feature
  • Implement custom menus for custom context menu event handlers
  • Fix adding textures manually (through Add option)
  • Implement 'Add new x' options for materials and textures
  • Added 'Retarget' option for animation nodes
  • Support viewing, exporting and editing of field textures (archives) for both PS3 and PS4
  • WIP Camera and light editing support, including displaying them (and particles) with primitives in the model viewer
  • Fix regression that caused a crash when viewing materials
  • Added user friendly display names to known properties
  • Added RGBA color properties to float colors for ease of use
  • Implement automatic conversion for incompatible uncompressed RGBA DDS textures
  • Improve support for Catherine: Full Body
  • Shader refactoring