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## 📃 Summary
contributes to #110
This PR aims at making the state more consistent, but also to remove
some redundancy in the internal methods.
- [x] remove redundant methods
- [x] properly spread state to global object
- [x] fix typos
- [x] expose external methods instead of internal ones
- [ ] update `split` state implementation to hold many `split` windows
There's no behavioral impact.
Describe the problem
Suggested here and here
killing buffers should only be done when there's not enough space on the screen, even in vsplit.
Describe the solution
something like this:
winwidth > ((padding * 2) + widthmain + (widthvsplit * nbvsplit))
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