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Pull requests: shiptest-ss13/Shiptest
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Replaces the HBG-7 on the crying sun with the unscoped version.
Map Change
Tile placing is hard. Thank you for your service.
Ship
Ship successfully tested.
#4662
opened Apr 19, 2025 by
thearbiber
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Nerfs the SAW-80's spread and recoil
Code change
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#4661
opened Apr 18, 2025 by
generalthrax
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Decreases Cargo Bulk Chemistry Prices
Code change
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#4656
opened Apr 18, 2025 by
generalthrax
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fix safe deconstruction
Code change
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#4655
opened Apr 18, 2025 by
Erikafox
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Sola-class Hunting Vessel
Code change
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Map Change
Tile placing is hard. Thank you for your service.
Ship
Ship successfully tested.
#4653
opened Apr 18, 2025 by
Sadhorizon
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1 task
Uncomments powerdebug on ruin placement
Code change
Watch something violently break.
#4652
opened Apr 18, 2025 by
FalloutFalcon
•
Draft
Jousting Improvement Port
Code change
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#4650
opened Apr 18, 2025 by
Erikafox
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Replaces the Shetland's TEG and combustion engines with a turbine
Code change
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Map Change
Tile placing is hard. Thank you for your service.
Ship
Ship successfully tested.
#4649
opened Apr 18, 2025 by
SapphicOverload
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Nanotrasen Refueling Station (Full Half)
Code change
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Map Change
Tile placing is hard. Thank you for your service.
Ruin
Ruin successfully tested.
Ship
Ship successfully tested.
#4648
opened Apr 18, 2025 by
generalthrax
•
Draft
10 tasks
Colorblind people can't see wire colors
Code change
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TGUI
#4647
opened Apr 17, 2025 by
SapphicOverload
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Atira-Class Rescue Skiff (medical-coded indieslop)
Code change
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Map Change
Tile placing is hard. Thank you for your service.
Ship
Ship successfully tested.
#4642
opened Apr 17, 2025 by
Erikafox
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Fixes the greeble bug
Code change
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#4640
opened Apr 17, 2025 by
rye-rice
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Makes the indie viper-23 double action.
Code change
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Sprites
A bikeshed full of soulless bikes.
#4630
opened Apr 16, 2025 by
Martinpachu
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Overmap Expansion #5.02 Fixes Small ship docking ports
Map Change
Tile placing is hard. Thank you for your service.
Ship
Ship successfully tested.
adds myself as a codeowner to dynamic missions files
GitHub
Our very own Babylon.
#4627
opened Apr 16, 2025 by
FalloutFalcon
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Adds inspectable posters + species diet guide poster
Code change
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Sprites
A bikeshed full of soulless bikes.
#4626
opened Apr 16, 2025 by
iimurpyh
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[DNM] Overmap Expansion #5.01, does the mass-repath I left for later
Code change
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Do Not Merge
You probably made someone angry, or you're stopping people from getting angry.
Atomizes Cargo Even Further
Code change
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#4622
opened Apr 15, 2025 by
MemeSnorfer
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bad_type and minor refactor of summon guns
Code change
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DME Edit
#4621
opened Apr 15, 2025 by
FalloutFalcon
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Adds the Vancouver-class Salvage Freighter
Code change
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Map Change
Tile placing is hard. Thank you for your service.
Ship
Ship successfully tested.
#4620
opened Apr 15, 2025 by
Ratvarr
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Makes loadout winter coats recolorable.
Code change
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Sprites
A bikeshed full of soulless bikes.
#4617
opened Apr 14, 2025 by
DrCrawler
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Teceti Foods
Code change
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DME Edit
Merge Conflict
Use Git Hooks, you're welcome.
Possible fix to greeble hard delete
Code change
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#4604
opened Apr 14, 2025 by
FalloutFalcon
•
Draft
Gets handrails out of the way & adds handrails to Riggs
Map Change
Tile placing is hard. Thank you for your service.
Ship
Ship successfully tested.
#4601
opened Apr 14, 2025 by
Apogee-dev
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