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Game Modes
Larry Davis edited this page Oct 1, 2013
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Space combat death match with sheild recharge.
- Spawn
- All players spawn once at a random location facing the moon
- Shield recharge
- Players shields gradually recharge up to half-power after they've been hit
- Players have a single life, last man standing wins
Two space battle stations happen upon each other and a battle ensues.
- Each team has a space battle station
- Each team must launch attacks against the enemy battle station
- The battle station has a fixed health value that does not replenish
- Spawn
- All players spawn on the battle station
- Respawn time varies based on team balance
- A team wins when it destroys the enemy battle station
Team A must launch an attack from their space station and invade Team B's moon.
- Team A has a space station slowly orbiting a moon
- Team B has an established moon base
- Team A must launch air attacks against Team B's moon base
- Team B must defend against team A's air attacks
- Team B must launch air attacks against Team A's space station
- Team A must defend against air attacks on its space station
- Respawn
- Ships spawn at space stations
- Respawn time varies based on team balance
- Team A destroys Team B's moon base
- Team B destroys Team A's space station
Both teams have space stations on opposite sides of a moon and must occupy bases on the moon to win.
- 5 unaffiliated bases are present on the moon
- 4 small
- 1 large
- Bases are occupied by installing turrets at turret positions on the bases
- Small bases require 2 turrets
- Large bases require 4 turrets
- Turrets
- Each ship can carry one turret at a time
- Each ship spawns at the space station with a turret
- Additional turrets can be picked up by returning to the space station or an occupied base
- If a turret position at a base is occupied by an enemy turret, the enemy turret must be destroyed first before a new turret can be placed
- A base can have both enemy and friendly turrets
- In this case, the base is still unaffiliated and cannot build turrets for either team
- Respawn
- Ships spawn at the space stations initially
- Ships spawn at random small base owned by team
- Respawn time varies based on team balance
- The large base and at least 2 small bases are occupied completely