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Geometry Dash for the Nintendo Entertainment System (Working on levels)

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about

A demake of Geometry Dash for the NES using the MMC3 mapper.

Nightly Builds

You can find nightly builds here.

You can find the B-Sides nightly here.

You can find the VS branch nightly here.

contributing

See CONTRIBUTING.md. You'll find guides for adding music and levels there.

socials

credits

core team

contributor role (in no particular order)
Zephyrside/UserSniper project creator, former lead developer, code, music, graphics
kandowontu director, current lead developer, maintainer
Ficus mcHousePlant levels, guidance, testing, bugfixes, graphics
alexmush code, asm, code optimisation, music
jroweboy graphics, code optimisation, parallax, menu, etc
Zenith music, graphics
jaezu i'm solely here because of kando's orders
ElAngel378 music
SeaGlowingPro levels, music
KawaiiDawn levels

additional staff

contributor role (in no particular order)
Aquamarine music
vikrinox music
adrluc096 icons, graphics
Zee_Scott icons, graphics
StudsX asm, music, pcm code
cloud54 various music tracks and art
RedGD icons, graphics
AnnoyedArt1256 level compression asm
sussysy music
Crafty Jumper levels, music
banana6000 icons, levels
bigfloppa385 icons, levels
AleFunky code, levels, testing, bugfixes
NerdBoy628 levels, music
blacecaptainn icon contest winner
dtpls icon contest winner
ps_lol icon contest winner
notapotato icon contest winner
LemonAid! icon contest winner

Shoutout to RobTop for making all of this possible by creating Geometry Dash in the first place. Hope this silly project of ours is able to pay justice to his masterpiece.

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Geometry Dash for the Nintendo Entertainment System (Working on levels)

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  • Assembly 53.4%
  • NWScript 30.6%
  • C 14.3%
  • Python 1.4%
  • Lua 0.1%
  • Makefile 0.1%
  • Other 0.1%