-
-
Notifications
You must be signed in to change notification settings - Fork 4
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Merge pull request #7 from sago35/gopher-badge
Add support for gopher-badge
- Loading branch information
Showing
4 changed files
with
229 additions
and
7 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,8 +1,12 @@ | ||
smoketest: FORCE | ||
mkdir -p out | ||
tinygo build -o ./out/all.uf2 --target waveshare-rp2040-zero --size short ./games/all/ | ||
tinygo build -o ./out/flappygopher.uf2 --target waveshare-rp2040-zero --size short ./games/flappygopher/ | ||
tinygo build -o ./out/jumpingopher.uf2 --target waveshare-rp2040-zero --size short ./games/jumpingopher/ | ||
tinygo build -o ./out/blocks.uf2 --target waveshare-rp2040-zero --size short ./games/blocks/ | ||
tinygo build -o ./out/all.zero-kb02.uf2 --target waveshare-rp2040-zero --size short ./games/all/ | ||
tinygo build -o ./out/flappygopher.zero-kb02.uf2 --target waveshare-rp2040-zero --size short ./games/flappygopher/ | ||
tinygo build -o ./out/jumpingopher.zero-kb02.uf2 --target waveshare-rp2040-zero --size short ./games/jumpingopher/ | ||
tinygo build -o ./out/blocks.zero-kb02.uf2 --target waveshare-rp2040-zero --size short ./games/blocks/ | ||
tinygo build -o ./out/all.gopher-badge.uf2 --target gopher-badge --size short ./games/all/ | ||
tinygo build -o ./out/flappygopher.gopher-badge.uf2 --target gopher-badge --size short ./games/flappygopher/ | ||
tinygo build -o ./out/jumpingopher.gopher-badge.uf2 --target gopher-badge --size short ./games/jumpingopher/ | ||
tinygo build -o ./out/blocks.gopher-badge.uf2 --target gopher-badge --size short ./games/blocks/ | ||
|
||
FORCE: |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,218 @@ | ||
//go:build tinygo && gopher_badge | ||
|
||
package hardware | ||
|
||
import ( | ||
"image/color" | ||
"machine" | ||
|
||
"github.com/sago35/koebiten" | ||
"tinygo.org/x/drivers/pixel" | ||
"tinygo.org/x/drivers/st7789" | ||
"tinygo.org/x/tinydraw" | ||
) | ||
|
||
var Device = &device{} | ||
|
||
type device struct { | ||
display *Display | ||
gpioPins []machine.Pin | ||
state []State | ||
cycle []int | ||
} | ||
|
||
const ( | ||
debounce = 0 | ||
) | ||
|
||
type State uint8 | ||
|
||
const ( | ||
None State = iota | ||
NoneToPress | ||
Press | ||
PressToRelease | ||
) | ||
|
||
func (z *device) Init() error { | ||
machine.SPI0.Configure(machine.SPIConfig{ | ||
Frequency: 32 * machine.MHz, | ||
Mode: 0, | ||
}) | ||
|
||
d := st7789.New(machine.SPI0, | ||
machine.TFT_RST, // TFT_RESET | ||
machine.TFT_WRX, // TFT_DC | ||
machine.TFT_CS, // TFT_CS | ||
machine.TFT_BACKLIGHT) // TFT_LITE | ||
|
||
d.Configure(st7789.Config{ | ||
Rotation: st7789.ROTATION_270, | ||
Height: 320, | ||
}) | ||
//d.ClearDisplay() | ||
z.display = InitDisplay(&d, 128, 64) | ||
|
||
gpioPins := []machine.Pin{ | ||
machine.BUTTON_A, | ||
machine.BUTTON_B, | ||
machine.BUTTON_UP, | ||
machine.BUTTON_LEFT, | ||
machine.BUTTON_DOWN, | ||
machine.BUTTON_RIGHT, | ||
} | ||
|
||
for i := range gpioPins { | ||
gpioPins[i].Configure(machine.PinConfig{Mode: machine.PinInputPullup}) | ||
} | ||
|
||
z.gpioPins = []machine.Pin{ | ||
machine.BUTTON_A, | ||
machine.BUTTON_B, | ||
machine.NoPin, | ||
machine.NoPin, | ||
machine.NoPin, | ||
machine.NoPin, | ||
machine.NoPin, | ||
machine.NoPin, | ||
machine.NoPin, | ||
machine.NoPin, | ||
machine.NoPin, | ||
machine.NoPin, | ||
machine.NoPin, | ||
machine.NoPin, | ||
machine.NoPin, | ||
machine.NoPin, | ||
machine.BUTTON_LEFT, | ||
machine.BUTTON_RIGHT, | ||
machine.BUTTON_UP, | ||
machine.BUTTON_DOWN, | ||
} | ||
|
||
z.state = make([]State, len(z.gpioPins)) | ||
z.cycle = make([]int, len(z.gpioPins)) | ||
return nil | ||
} | ||
|
||
func (z *device) GetDisplay() koebiten.Displayer { | ||
return z.display | ||
} | ||
|
||
func (z *device) KeyUpdate() error { | ||
for r := range z.gpioPins { | ||
current := !z.gpioPins[r].Get() | ||
if z.gpioPins[r] == machine.NoPin { | ||
current = false | ||
} | ||
idx := r | ||
|
||
switch z.state[idx] { | ||
case None: | ||
if current { | ||
if z.cycle[idx] >= debounce { | ||
z.state[idx] = NoneToPress | ||
z.cycle[idx] = 0 | ||
} else { | ||
z.cycle[idx]++ | ||
} | ||
} else { | ||
z.cycle[idx] = 0 | ||
} | ||
case NoneToPress: | ||
z.state[idx] = Press | ||
koebiten.AppendJustPressedKeys([]koebiten.Key{koebiten.Key(idx)}) | ||
case Press: | ||
koebiten.AppendPressedKeys([]koebiten.Key{koebiten.Key(idx)}) | ||
if current { | ||
z.cycle[idx] = 0 | ||
} else { | ||
if z.cycle[idx] >= debounce { | ||
z.state[idx] = PressToRelease | ||
z.cycle[idx] = 0 | ||
} else { | ||
z.cycle[idx]++ | ||
} | ||
} | ||
case PressToRelease: | ||
z.state[idx] = None | ||
koebiten.AppendJustReleasedKeys([]koebiten.Key{koebiten.Key(idx)}) | ||
} | ||
} | ||
return nil | ||
} | ||
|
||
type Display struct { | ||
d *st7789.Device | ||
img pixel.Image[pixel.RGB565BE] | ||
} | ||
|
||
func InitDisplay(dev *st7789.Device, width, height int) *Display { | ||
d := &Display{ | ||
d: dev, | ||
img: pixel.NewImage[pixel.RGB565BE](width*2+1, height*2+1), | ||
} | ||
|
||
ox, oy := d.getImageTopLeftForCentering() | ||
w, h := d.img.Size() | ||
tinydraw.Rectangle(dev, ox-1, oy-1, int16(w)+2, int16(h)+2, white) | ||
|
||
return d | ||
} | ||
|
||
func (d *Display) Size() (x, y int16) { | ||
return 128, 64 | ||
} | ||
|
||
func (d *Display) SetPixel(x, y int16, c color.RGBA) { | ||
mx, my := d.Size() | ||
if 0 <= x && x < int16(mx) && 0 <= y && y < int16(my) { | ||
d.img.Set(int(x*2+0), int(y*2+0), pixelWhite) | ||
d.img.Set(int(x*2+1), int(y*2+0), pixelWhite) | ||
d.img.Set(int(x*2+0), int(y*2+1), pixelWhite) | ||
d.img.Set(int(x*2+1), int(y*2+1), pixelWhite) | ||
} | ||
return | ||
cnt := 0 | ||
if c.R < 0x80 { | ||
cnt++ | ||
} | ||
if c.G < 0x80 { | ||
cnt++ | ||
} | ||
if c.B < 0x80 { | ||
cnt++ | ||
} | ||
if cnt >= 2 { | ||
d.img.Set(int(x), int(y), pixelWhite) | ||
} else { | ||
d.img.Set(int(x), int(y), pixelBlack) | ||
} | ||
//d.d.SetPixel(x, y, c) | ||
} | ||
|
||
func (d *Display) Display() error { | ||
ox, oy := d.getImageTopLeftForCentering() | ||
return d.d.DrawBitmap(int16(ox), int16(oy), d.img) | ||
} | ||
|
||
func (d *Display) ClearBuffer() { | ||
d.img.FillSolidColor(pixelBlack) | ||
} | ||
|
||
func (d *Display) ClearDisplay() { | ||
} | ||
|
||
func (d *Display) getImageTopLeftForCentering() (int16, int16) { | ||
mx, my := d.img.Size() | ||
ox := (320 - mx) / 2 | ||
oy := (240 - my) / 2 | ||
return int16(ox), int16(oy) | ||
} | ||
|
||
var ( | ||
white = color.RGBA{R: 0xFF, G: 0xFF, B: 0xFF, A: 0xFF} | ||
black = color.RGBA{R: 0x00, G: 0x00, B: 0x00, A: 0xFF} | ||
|
||
pixelWhite = pixel.NewColor[pixel.RGB565BE](0xFF, 0xFF, 0xFF) | ||
pixelBlack = pixel.NewColor[pixel.RGB565BE](0x00, 0x00, 0x00) | ||
) |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,4 +1,4 @@ | ||
//go:build tinygo && !macropad_rp2040 | ||
//go:build tinygo && !(macropad_rp2040 || gopher_badge) | ||
|
||
package hardware | ||
|
||
|