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Pull requests: rh-hideout/pokeemerald-expansion
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Capture odds refactor and new catch rate modifiers
#6670
opened Apr 21, 2025 by
kittenchilly
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Refactor field moves
General
Doesn't fit under other labels
type: refactor
#6660
opened Apr 21, 2025 by
cawtds
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Time menu for RTC in debug menu.
General
Doesn't fit under other labels
new-feature
Adds a feature
#6634
opened Apr 16, 2025 by
RubyRaven6
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Add Queue for damage non types (gmax effect)
category: battle-mechanic
Pertains to battle mechanics
new-feature
Adds a feature
#6621
opened Apr 15, 2025 by
AlexOn1ine
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Adjust switch AI based on move scoring
category: battle-ai
Pertains to Battle Engine Upgrade's AI
new-feature
Adds a feature
#6615
opened Apr 14, 2025 by
Pawkkie
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Implementing a wild battle AI config based on presets rather than flags
#6591
opened Apr 12, 2025 by
surskitty
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Remove redundancy for ShouldLowerStat functions
category: battle-ai
Pertains to Battle Engine Upgrade's AI
type: cleanup
#6577
opened Apr 11, 2025 by
AlexOn1ine
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Add AI_FLAG_PREDICT_MOVES
category: battle-ai
Pertains to Battle Engine Upgrade's AI
new-feature
Adds a feature
Fix TM HMs sorting in HGSS Pokédex
bugfix
Bugfixes
General
Doesn't fit under other labels
#6544
opened Apr 7, 2025 by
PCG06
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Centralizes non volatile status effect checks
category: battle-mechanic
Pertains to battle mechanics
type: refactor
#6533
opened Apr 4, 2025 by
AlexOn1ine
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Add CREDITS.md & FEATURES.md, rewrite README.md & INSTALL.md
General
Doesn't fit under other labels
#6520
opened Apr 1, 2025 by
pkmnsnfrn
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Follower NPCs (follow-me)
category: overworld
Pertains to out-of-battle mechanics
new-feature
Adds a feature
type: big feature
A feature with big diffs and / or high impact / subjectivity / pervasiveness
#6500
opened Mar 30, 2025 by
Bivurnum
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Fix ScaryFace anim for Bitter Malice
category: move animation
Pertains to move animations
#6476
opened Mar 25, 2025 by
TLM-PsIQ
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Remove compressed palettes
General
Doesn't fit under other labels
migration script
Includes a migration script
type: big feature
A feature with big diffs and / or high impact / subjectivity / pervasiveness
type: cleanup
#6455
opened Mar 20, 2025 by
hedara90
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Trainerbattle Type Differentiation
type: big feature
A feature with big diffs and / or high impact / subjectivity / pervasiveness
#6424
opened Mar 15, 2025 by
u8-Salem
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Acquire free real estate
General
Doesn't fit under other labels
new-feature
Adds a feature
#6392
opened Mar 7, 2025 by
aronson
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Adds Text Speed Modifier Flag to general.h
General
Doesn't fit under other labels
new-feature
Adds a feature
#6358
opened Feb 27, 2025 by
vanoreo
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AI tests, mostly doubles
category: battle-ai
Pertains to Battle Engine Upgrade's AI
category: battle-tests
Related to the automated test environment
Port FRLG Script Walkaway
category: overworld
Pertains to out-of-battle mechanics
type: big feature
A feature with big diffs and / or high impact / subjectivity / pervasiveness
#6277
opened Feb 15, 2025 by
Deokishisu
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Fix heal bell test, add sparkly swirl test
category: battle-tests
Related to the automated test environment
#6262
opened Feb 14, 2025 by
ghoulslash
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Add AI_FLAG_RANDOMIZE_SWITCHINS
category: battle-ai
Pertains to Battle Engine Upgrade's AI
new-feature
Adds a feature
Dynamic Switch AI + Switch Utility Functions
category: battle-ai
Pertains to Battle Engine Upgrade's AI
new-feature
Adds a feature
#6208
opened Feb 7, 2025 by
ghoulslash
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