Fix blueprint container not handling right clicks correctly while moving a blueprint #26661
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While a blueprint is being dragged, pressing right click would trigger a
prepareSelectionMovement
call, which incorrectly changes themovementBlueprintsOriginalPositions
array, causing the next drag event to calculate the movement delta incorrectly, leading to the blueprint jumping to an unexpected position.The guard added here is intentionally checking only for
Right
mouse buttons, to match with the other guard inOnDragStart
.Before:
CleanShot.2024-01-22.at.04.36.01.mp4
After:
CleanShot.2024-01-22.at.04.50.07.mp4