Revert "Keep editor in frame stable mode when possible" #26521
Merged
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Enabling frame stability in editor makes things like mania editor absolutely dog in performance, since after placing an object, the entire replay is changed from under the editor, which leads it to try to frame-stable-catch-up from start of gameplay, spend 5 frames utterly failing to do so, and then hit the catch-up limit and spend the 6th frame frame-stable playing back the rest of the missing gameplay, in the mean time doing this to the update thread:
So let's just revisit as unfeasible for now.