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Fix spinner max bonus sound playing when seeking in replay #26170

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4 changes: 2 additions & 2 deletions osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSpinner.cs
Original file line number Diff line number Diff line change
Expand Up @@ -47,7 +47,7 @@ public partial class DrawableSpinner : DrawableOsuHitObject
private const float spinning_sample_initial_frequency = 1.0f;
private const float spinning_sample_modulated_base_frequency = 0.5f;

private SkinnableSound maxBonusSample;
private PausableSkinnableSound maxBonusSample;

/// <summary>
/// The amount of bonus score gained from spinning after the required number of spins, for display purposes.
Expand Down Expand Up @@ -114,7 +114,7 @@ private void load()
Looping = true,
Frequency = { Value = spinning_sample_initial_frequency }
},
maxBonusSample = new SkinnableSound
maxBonusSample = new PausableSkinnableSound
{
MinimumSampleVolume = MINIMUM_SAMPLE_VOLUME,
}
Expand Down