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Always select the closest control point group regardless of whether it has a timing point on entering timing screen #24181

Always select the closest control point group regardless of whether it has a timing point on entering timing screen

Always select the closest control point group regardless of whether it has a timing point on entering timing screen #24181

Triggered via pull request February 4, 2025 11:48
Status Failure
Total duration 53m 32s
Artifacts 4

ci.yml

on: pull_request
Matrix: Test
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2 errors
Test (Windows, windows-latest, SingleThread)
Process completed with exit code 1.
osu.Game.Tests.Visual.SongSelect.TestSceneBeatmapRecommendations ► TestBestRulesetIsRecommended: TestResults-Windows-SingleThread.trx#L0
Failed test found in: TestResults-Windows-SingleThread.trx Error: "recommended beatmap displayed" timed out: Expected: 8167002 But was: 8167000

Artifacts

Produced during runtime
Name Size Digest
osu-test-results-Linux-MultiThreaded
5.16 MB
sha256:0eb09ac62f63b795978dbbcf72dc76e037760815229d3113e3311b0414a88a23
osu-test-results-Linux-SingleThread
5.13 MB
sha256:ceafc02af09b874a2658a383facc08df69fa9e7aca561be21039d46b117ba9bc
osu-test-results-Windows-MultiThreaded
5.24 MB
sha256:ab80bf8b49aa164fd7eff9bd5ffbd17a7a9db5f420d1770acf1083c75a616893
osu-test-results-Windows-SingleThread
5.22 MB
sha256:14168224e255df2da61c9368e9f3d67d22fc3dc06ada79fc8ae9dd44feb3a847