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I dunno.. version bump, I guess..?
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poeticAndroid committed Nov 17, 2019
1 parent 7521777 commit 1b5a55d
Showing 1 changed file with 20 additions and 19 deletions.
39 changes: 20 additions & 19 deletions source/machine.d
Original file line number Diff line number Diff line change
Expand Up @@ -26,7 +26,7 @@ import pixmap;
import image_loader;
import network;

const VERSION = "0.9.7"; /// version of the software
const VERSION = "0.9.8"; /// version of the software

/**
Class representing "the machine"!
Expand Down Expand Up @@ -1170,24 +1170,25 @@ class Machine
private void defaultBusyPointer()
{
this.busyPointer = new Pixmap(17, 24, 2);
this.busyPointer.pixels = [0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 1, 2, 2, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1,
2, 2, 2, 2, 1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2,
1, 0, 0, 0, 0, 0, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 0, 0, 0, 0, 0, 1,
2, 2, 1, 1, 1, 1, 2, 2, 2, 2, 2, 1, 0, 0, 0, 0, 1, 2, 2, 2, 2, 1, 2, 2,
2, 2, 2, 2, 2, 1, 0, 0, 1, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 1, 0,
0, 0, 1, 2, 2, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 1, 0, 0, 1, 2, 2, 2, 2,
2, 2, 2, 1, 1, 1, 1, 2, 2, 1, 0, 0, 0, 1, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2,
2, 2, 2, 1, 0, 1, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 1, 0, 0, 0, 1,
2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 2, 2, 1, 0, 0, 0, 0, 1, 2, 2, 2, 2, 2, 2,
2, 2, 2, 2, 1, 0, 0, 0, 0, 0, 0, 1, 1, 2, 2, 2, 2, 2, 2, 2, 1, 0, 0, 0,
0, 0, 0, 0, 0, 0, 1, 1, 2, 2, 2, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2,
2, 2, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 2, 2, 2, 2, 2, 1, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 2, 1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 1, 1, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 2,
1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 2, 2, 1, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 1, 0, 0, 0, 0, 0, 0];
this.busyPointer.pixels = [
0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2,
2, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 2, 2, 2, 2, 1, 2, 1, 0, 0,
0, 0, 0, 0, 0, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 0, 0, 0, 0, 0, 1, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2, 1, 0, 0, 0, 0, 0, 1, 2, 2, 1, 1, 1, 1, 2, 2, 2,
2, 2, 1, 0, 0, 0, 0, 1, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 1, 0, 0, 1,
2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 1, 0, 0, 0, 1, 2, 2, 1, 1, 1, 1,
2, 2, 2, 2, 2, 2, 2, 1, 0, 0, 1, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 2, 2,
1, 0, 0, 0, 1, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 1, 0, 1, 2, 2, 2,
2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 1, 0, 0, 0, 1, 2, 2, 2, 2, 2, 2, 1, 1, 1,
1, 2, 2, 1, 0, 0, 0, 0, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 0, 0, 0, 0,
0, 0, 1, 1, 2, 2, 2, 2, 2, 2, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 2,
2, 2, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 2, 2, 1, 1, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 1, 2, 2, 2, 2, 2, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1,
2, 2, 1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 1, 1, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 1, 2, 2, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1,
2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0
];
this.busyPointerX = 8;
this.busyPointerY = 10;
}
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