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Fix heatmap rendering when zsmooth=fast #6565
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To lock down the issue, please add a jasmine or image test. |
Ok, I will try to cover both the edge case (when the bug can be visualized) and the other case (invisible, which affects performance). Do you know by the way why the build-and-test checks failed ? It seems to fail randomly on "webgl-jasmine" or "flaky-no-gl-jasmine" from what I saw (one succeeds, the other fails) but unless I missed something it should not be related to this PR. |
Thanks. Those failures are common and are not related to your PR. I will rerun those two tests for you. |
Ok thank you. To better illustrate what I mean by "edge case" (visual bug) vs "other case" (performance issue) : most of the time (when To "see" it, on current master :
And with Inspecting the final image of "zsmooth_methods" mock reveals how many (181x3 instead of just 5x3) pixels were drawn : In fact I was trying to find a way to improve heatmap rendering performances both with and without zsmooth and I land on this bug :). |
Co-authored-by: Mojtaba Samimi <33888540+archmoj@users.noreply.github.com>
Currently we have a bug in our image test system. |
Thanks very much for the great fix and tests! 🥇 |
Thank you for your responsiveness ! |
Fixes #6564
All details are in the issue description. I will add a markdown log file tomorrow.