This is a repository for the game Friends OR Food which I made during the Ludum Dare 43 Game Jam on the theme of "Sacrifices must be made". The game has been made using the Unity game engine.
This project was conceived in only 3 days, followed by some bug-fixes and cleanup over the coming days, so the code isn't exactly production ready, but an indicative of how to prototype using Unity
- This game was made using Unity 2018.3
- Most of the inbuilt Unity packages have been disabled via the Package Manager
- The Layer Collision Matrix for Physics2D has been modified to work properly with the code
- The GameManager.cs file is set to execute before the other scripts via the Script Execution Order window
- Pooling (Scripts have been modified for the game)
- Boids (Scripts have been modified for the game)
- Auto Letter Box