My entry for JS13K 2020.
Ninja vs EVILCORP is a platformer inspired by Super Meat Boy, Stealth Bastard Deluxe, and other great similar games. The goal is to scale a tower to find the evil plans without getting spotted.
Levels were designed to offer obvious routes, as well as more difficult alternate routes, and a timer to allow speed running.
If pull request does not work, pull from the origin and move the test folder to the root folder
make update
make build
Test functionality is only available if you open debug.html
.
You can then run commands in the browser's console.
Press F to speed up the game, G to slow it down.
Press N.
A simple level editor allows you to modify the obstacles while in-game.
setDebugValue('editor', true)
Press T while in game to show the grid.
setDebugValue('level', levelIndex)
setDebugValue('invisible', true)