This repository was archived by the owner on Aug 8, 2023. It is now read-only.
[ios] Optimize MGLAnnotationView scale transform when not pitched #10951
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Skips 3D transform (pitch scaling) logic if an
MGLAnnotationView
withscalesWithViewingDistance = YES
is being shown on an unpitched map.This change yields a modest 5-10% reduction in the amount of time spent updating view annotation positions in such cases. Since
scalesWithViewingDistance
is enabled by default, this seems worthwhile.Moving around an unpitched map, post-optimization.
/cc @boundsj @1ec5