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Map change errors/failures should be specified and passed through to platform SDKs #8086
Labels
Core
The cross-platform C++ core, aka mbgl
MapKit parity
For feature parity with MapKit on iOS or macOS
Milestone
Currently map.cpp only returns single
mbgl::MapChangeDidFailLoadingMap
event for any and all map failures, making it impossible for a developer to distinguish between map failures.For example, on iOS the same error is returned whether a map load failed due to a bad access token, a bad style, or a bad network connection.
/cc @1ec5
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