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#966 introduces launcher's ability to fetch control server data. The update data is cached in-memory, which avoids re-fetching updates which have already been applied.
If launcher is restarted, the in-memory cache is lost and all update data will be re-fetched and re-applied. Before enabling control server features at scale, we should enable launcher to record and persist update data to disk, and reload them into the in-memory cache after restarts so we can avoid the unnecessary K2 requests involved in re-fetching.
#966 introduces launcher's ability to fetch control server data. The update data is cached in-memory, which avoids re-fetching updates which have already been applied.
If launcher is restarted, the in-memory cache is lost and all update data will be re-fetched and re-applied. Before enabling control server features at scale, we should enable launcher to record and persist update data to disk, and reload them into the in-memory cache after restarts so we can avoid the unnecessary K2 requests involved in re-fetching.
Relates to #935
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