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Programming_III_Final

Disclaimer

This project uses copyright media owned by Nintendo, Game Freak, and Creatures, the images, sounds, names and animations are all the Intellectual Property of Nintendo, Game Freak, and Creatures. These assets are being used solely for educational purposes and we claim no ownership over any of the assets used in the program.

Developers:

  • Samuel Anderson
  • Jeffrey Bringolf

Description

This is Samuel Anderson and Jeffrey Bringolf's final project for the 2021 John Abbott College Programming III course. The goal of the project was to demonstrate an understanding of the four pillars of OOP, and create a storage app using an MVVM architectural pattern. We chose to make a Pokémon storage box, since we thought pokemon were an obvious choice for demonstrating abstraction and polymorphism.

To run the app, build the project found in the PokemonBox folder. Either run it in your IDE, or find the executable and simply run it.

UML

UML Diagram

Jeffrey Bringolf

Wireframe

Wireframe

Samuel Anderson

Final Product

image

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