fix external monitor bugs, mainly by calling CGDisplayCreateImage without passing the display frame #74
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It's not perfect, but if fixes #55.
It also allows viewing timeline on other monitors and maintains aspect ratio, and allows recording with multiple monitors.
I won't go so far as to say we support multiple monitors yet - but maybe i'll say we are "alpha".
It's ugly, but it "works". It definitely can be done much better.
A better approach might be, if the display changes, start a new video at that resolution.
We either need to integrate automatic scaling into ffmpeg, or handle it how i'm currently doing in this PR.
But I believe this unblocks a lot of users, so I want to get it in.