Add get_buffered_amount() to WebRTCDataChannel (GDNative) #43
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This is a companion to these PRs:
This requires a minor change to godot-headers in order to compile:
As explained on the Godot 4.x PR, this has some backwards compatibility challenges. Thegodot_net_webrtc_data_channel
struct changes, which will cause old version of the GDNative plugin to not work until updated, and also updated versions of the GDNative plugin won't work with older versions of Godot. So, I'm not sure how to handle that...UPDATE: Backcompat is now handled per suggestion from @Faless!