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[3.x] [HTML5] Fix wheel/touch callback modifying event after parse. #52721

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merged 1 commit into from
Sep 16, 2021

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Faless
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@Faless Faless commented Sep 15, 2021

This is a requirement when input accumulation is enabled, as the events gets automatically put in a queue (without duplication) since #42220.

master version: #52720

The events should be duplicated or reinstantiated without
assuming that parse_input will consume them immediately.
@akien-mga akien-mga merged commit e4c4e7c into godotengine:3.x Sep 16, 2021
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Thanks!

@Faless Faless deleted the js/3.x_fix_wheel branch September 16, 2021 09:54
@akien-mga akien-mga added this to the 3.4 milestone Oct 31, 2022
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