An immersive reimagining of (some) of the TES3: Morrowind 1st-person animations. Developed for OpenMW engine.
v2: Rogue includes:
- All ReAnimation first-person v1 animations.
- Locomotion animations for 1h weapons and bows.
- Separate set of animations for shortswords/daggers.
- Separate sets of animations for sneaking with 1h weapons, daggers and bows.
- Alternating attack animations for 1h weapons.
- Other smaller niceties.
Note: Gifs are fairly low fps, it looks even better in-game.
- Download this repository as an archive and install using Mod Organizer 2. Or manually place the contents of this repository into your ".../Morrowind/Data Files" folder.
- Enable the mod's .omwscript file in "Content Files" tab of the OpenMW launcher.
Have fun!
Compatible with practically any other animation mod. ReAnimation uses OpenMW system of animation overrides and will only override a specific set of animations. Recommended to use with MCAR for delightfull swimming and casting animations, but will work just fine without it.
Better Bodies - causes a left-shoulder's sharp polygon to protrude on the left side of the screen while having naked arms (as well as with some common shirts) and sneaking with a dagger. Most noticeable with a Low First Person Sneak Mode. This is most likely an issue on the side of Better Bodies. Until it's fixed - simply wear a peace of armor on your left shoulder that doesn't bug out.
Not currently compatible. If you would like to port the scripting part to MWSE - please do, I'm not familiar with MWSE and am not planning to change that. However please keep this mod as a dependency, instead of reuploading the whole thing.
My thanks go to OpenMW discord community for massively helping me overcome a multitude of Lua hurdles, testing and providing feedback.