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Track mask file
Enrique Somolinos Pérez edited this page Jan 8, 2019
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4 revisions
The file TRX_MAS.BKP, once decrypted, contains information about the terrain where you car is going. This file is a mask that can by applied to the TRX_IMA file to know in wich terrain you are.
Offset (byte) | Size (bytes) | Information |
---|---|---|
0 | 10 | RIX3-header |
10 | 768 | circuit palette (for reversed circuit, the game use TRX_FLIP.PAL) |
778 | circuitHeight*circuitWidth | The terrain type. |
Terrain values:
Terrain value(byte) | Information |
---|---|
0 | ----- |
1 | ----- |
2 | ----- |
3 | ----- |
4 | ----- |
5 | speed = speed -speed |
6 | speed = speed -speed * 0.11111111 |
7 | speed = speed -speed * 0.050000001 |
8 | ----- |
9 | ----- |
10 | ----- |
11 | TURBO ZONE, speed = speed + speed * 0.013333334 |
12 | ----- |
13 | speed = speed - speed * 0.033333335. Random car direction |
14 | speed = speed -speed * 0.025 |
15 | ----- |
- File format
- BPA files
- PAL files
- HAF files
- BPK files
- CMF files
- S3M files
- Track files
- TRX-BLO.TAB
- TRX-DRV.DAT
- TRX-FLIP.PAL
- TRX-IMA.BPK
- TRX-LIT.TAB
- TRX-LR1.BPK
- TRX-MAS.BPK
- TRX-OHI.DAT
- TRX-SCE.BPK
- TRX-SHA.BPK
- TRX-SKI.TAB
- TRX-VAI.BPK
- TRX-INF.BIN
- Savegame files
- Config file