A fantasy computer / game engine
Build Instructions with vcpkg:
# First, set up vcpkg if you haven't already
git clone https://github.com/Microsoft/vcpkg.git
cd vcpkg
./bootstrap-vcpkg.sh # On Linux/macOS
# OR
.\bootstrap-vcpkg.bat # On Windows
# Clone Riko4 and build
git clone https://github.com/emmachase/riko4
cd riko4
mkdir build
cp -r scripts build
cd build
cmake .. -DCMAKE_TOOLCHAIN_FILE=[path to vcpkg]/scripts/buildsystems/vcpkg.cmake
cmake --build .
Alternatively, create a CMakeUserPresets.json:
{
"version": 2,
"configurePresets": [
{
"name": "default",
"inherits": "vcpkg",
"generator": "Unix Makefiles", // Or your preferred Generator
"environment": {
"VCPKG_ROOT": "C:/code/vcpkg"
}
}
]
}
Then:
cmake .. --preset default
cmake --build .