Demo that tracks 3D Models with Unity, VisionLib, and echo3D.
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- Download and install the VisionLib SDK in a new Unity project.
- Follow the instructions on our doumention page to set your API key.
- Add the mini car model to the console from the Models folder.
- Overwrite the existing echo3D/CustomBehavior.cs script with the new CustomBehavior file.
- Set up a Model Tracking scene using VisionLib's instructions, using carEcho.vl and ModelTrackingScript.cs in the Scripts folder instead of TutorialModelTracker.vl and Tutorial.cs.
- Tag the VLCamera Object as MainCamera in your scene.
- Print out and build VisionLib's car target to test the model tracking.
Build and run the AR application.
Refer to our documentation to learn more about how to use Unity, AR Foundation, and echo3D.
Feel free to reach out at support@echo3D.co or join our support channel on Slack.