This is a program that I developed to solve and automate some tasks related to modding and mapping for doom.
This program is written in a hurry and should not be taken as a programming master code.
In the future the code will most likely be subject to refactoring and optimization, and most likely I will add new functionality to the application.
List of features in the current version:
- Ability to export information from TEXTUREx and PNAMES of wad to csv format tables
- Added .wad multi-loading
- Flat textures data export
- Export of TX_ texture information to CSV has been implemented
- Export of HI_ texture information to CSV has been implemented