1.8.1
Most relevant changes:
- Added a dirEntry.ClearAllEntries method
- Added the option to pass a custom cancellation token source to the BackgroundTaskQueue.Run method to allow cancelling specific tasks
- Spitted the redux store tests into separate test files (only moved code, no changes)
- Added a test that ensures that Actions dispatched from a middleware do not arrive in the incorrect order
- Unity Update to 2022.2.0a13
- Improvements in dialog UI examples
- Bugfix for user input math if canvas is in screenspace overlay mode
- Extended the toast UI test to ensure that the Unity singleton logic works as expected
- Introducing a new interface IsDisposable that can be used eg by the injection logic to not return disposed singletons
- Added logic to not return disposed singletons and dispose the singleton injectors automatically when detected
- Refactoring of names of new classes
- Added pure xunit tests to validate that the new disposable singleton logic works correctly for its given purpose
All changes can be seen here:
v1.8.0...v1.8.1