forked from TehNut-Mods/Soul-Shards-Respawn
-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Fixed Soul Shards not being able to be combined in an anvil.
- Loading branch information
1 parent
521fddd
commit ab6427c
Showing
5 changed files
with
31 additions
and
20 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
21 changes: 21 additions & 0 deletions
21
src/main/java/info/tehnut/soulshards/core/mixin/MixinForgingScreenHandler.java
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,21 @@ | ||
package info.tehnut.soulshards.core.mixin; | ||
|
||
import org.spongepowered.asm.mixin.Final; | ||
import org.spongepowered.asm.mixin.Mixin; | ||
import org.spongepowered.asm.mixin.Shadow; | ||
|
||
import net.minecraft.inventory.CraftingResultInventory; | ||
import net.minecraft.inventory.Inventory; | ||
import net.minecraft.screen.ForgingScreenHandler; | ||
|
||
@Mixin(ForgingScreenHandler.class) | ||
public class MixinForgingScreenHandler { | ||
|
||
@Shadow | ||
@Final | ||
protected CraftingResultInventory output; | ||
|
||
@Shadow | ||
@Final | ||
protected Inventory input; | ||
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters