CHARK Studio
Video games, simulations and tools that we use throughout our projects
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Repositories
Showing 9 of 9 repositories
- blender-skunk Public
Blender addon which includes a collection of tools for processing models for CHARK games
- scriptable-scenes Public
Simple scene loading and management system for Unity Engine, implemented via scriptable objects
- game-management Public
Essential and minimalistic game management tools: messaging, service locator, data-storage and more
- scriptable-events Public
Simple and extensible event system for Unity Engine, implemented via scriptable objects
- unity-scriptable-objects Public archive
Game events and shared data realized using scriptable objects
- undead-ninja-cop Public archive
2D platformer game engine prototype, using a custom ECS architecture