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ScrambleGenerator

A customizable random state Rubik's Cube scrambler

This library uses a random state scrambler to generate scrambles for a Rubik's Cube. Instead of constructing a scramble by creating a random sequence of moves, a randomly scrambled representation of a Rubik's Cube is generated and then a solving algortihm is applied to it. The scramble generated is the inverse of the solution. This process is described in detail below.

Step 1

A simulated Rubik's Cube is generated and all of the corners and edges are removed leaving only the core.

Dissasembled Rubik's Cube

Step 2

The corner and edge pieces are randomly placed back into the core, resulting in a Rubik's Cube in a random state. This is the state a Rubik's Cube will be in when the generated scramble is applied to a solved Rubik's Cube.

Reassembled Rubik's Cube

Step 3

The kociemba two-phase solving algorithm is applied to the randomly assembled Rubik's Cube. The inverse of the solution is the completed scramble.

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A customizable random state Rubik's Cube scrambler

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