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Reactive component compatibility issues in my own avatar
anim-api
#1453
opened Feb 17, 2025 by
bdunderscore
Improve documentation and discoverability of Manual Bake Avatar
#1450
opened Feb 17, 2025 by
bdunderscore
ApplyAnimatorDefaultValues pass breaks when a layer references a missing statemachine asset
#1449
opened Feb 17, 2025 by
bdunderscore
Multiple NREs when the sub-state-machines field is null or contains nulls
#1448
opened Feb 17, 2025 by
bdunderscore
[1.11.4] MA Blendshape Sync breaks on build when under nested MA Merge Animator components
#1443
opened Feb 14, 2025 by
IlexisTheMadcat
Bone proxy targeting a merge armature bone loses its reference
#1442
opened Feb 13, 2025 by
bdunderscore
ChangelogをreleasesからたどるのしんどいのでChangelog.mdあるいはChangelogページ的なものが整備されて欲しい
#1432
opened Feb 2, 2025 by
Narazaka
MA Sync Parameter Sequenceでinternal parameterが二重になりがち(internal parameterのsuffixをもっと安定にしたい)
#1430
opened Feb 2, 2025 by
Narazaka
MA Parametersで、Prefabをオーバーライドしたときのマークが正しい位置に表示されない
papercut
low-priority UI issues
UI
#1412
opened Jan 19, 2025 by
guraril
MA Merge AnimatorとMA Bone Proxyを組み合わせた時、同期レイヤー内のモーションのリベースが行われない
bug
Something isn't working
#1410
opened Jan 14, 2025 by
RayLight1732
衣装において子にHumanoid (マージする) ボーンのない Humanoid ボーンに PhysBone がついている場合に対応してほしい
#1406
opened Jan 5, 2025 by
anatawa12
error.merge_armature.physbone_on_humanoid_bone のエラーでどこに原因のPhysBoneがあるかを示してほしい。
#1405
opened Jan 5, 2025 by
anatawa12
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