RenderKit is an experimental, ground-up implementation of a web browser rendering engine in Rust, designed to explore the intricacies of browser internals and web rendering technologies.
- Create a minimal, educational web rendering engine
- Understand browser rendering internals
- Implement core rendering algorithms from scratch
- Provide a learning resource for systems programming
- DOM Tree Construction
- HTML Parsing
- CSS Style Computation
- Basic Layout Engine
- Simple Painting/Rendering
- Advanced Rendering Techniques
- Performance Optimization
dom
: Document Object Model parsinghtml
: HTML structure interpretationcss
: Style computationlayout
: Box model and positioningpainting
: Pixel-level rendering
examples/simple_render.rs
demonstrates basic rendering by creating a colored rectangle and exporting to PPM.
git clone https://github.com/yourusername/renderkit.git
cd renderkit
cargo run --example simple_render
- Language: Rust
- Paradigm: Systems Programming
- Focus: Web Rendering Internals
- Implement advanced layout algorithms
- Add text rendering
- Develop GPU-accelerated rendering
- Create comprehensive test suite
- Browser Engineering by Pavel Panchekha
- Let's Build a Browser Engine by Matt Brubeck
- Mozilla Developer Network (MDN) Web Docs
Contributions are welcome! Areas of focus:
- Performance optimization
- Rendering algorithm improvements
- Test coverage expansion
- Documentation enhancements
This project is licensed under the MIT License.
- Matt Brubeck - Pioneering browser engine tutorials
- Pavel Panchekha - Browser engineering insights
- Mozilla Developer Network - Web standards documentation
- Rust Programming Language Community
- Web Standards Working Groups
- Browser Rendering Engine Researchers
- Developers and researchers pushing the boundaries of web technologies
- Open-source contributors advancing browser rendering techniques
Note: RenderKit is an educational project for understanding web rendering technologies.