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Building Projects: Add support for calling batch files during a Clean operation #8695
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Added in 2024.13 - new batch and shell scripts can be added for |
Thanks! |
Clean
batch script.
Feature verified in Beta IDE v2024.1300.0.721 Runtime v2024.1300.0.734 |
… during a Clean operation YoYoGames/GameMaker-Bugs#8695 Compiler Batch Files page: Added a new table underneath the existing one in the "Execution" section
… during a Clean operation YoYoGames/GameMaker-Bugs#8695 Compiler Batch Files page: Small change to the note to make it clearer that it applies to both tables
Added a second table to the Compiler Batch Files / Scripts manual page under "Execution" that lists the scripts that are executed (in the order listed) during a clean of the cache. |
Is your feature request related to a problem?
I am developing a shader preprocessor (https://github.com/KeeVeeGames/Shady.gml) and have already hooked it up to the compilation process with batch scripts, but the occasional "--clean" option still requires manual execution
Describe the solution you'd like
I would like to have a new batch / sh script that will run when the user presses the
Clean
option in IDE.Describe alternatives you've considered
No response
Additional context
No response
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