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Updates
Vulcalien edited this page Jun 2, 2020
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11 revisions
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Resize and full-screen: the console can now be resized or set to full-screen (using
F11
) -
log
command: it opens console's log file in the default text editor - Movable cursor in shell: the shell's cursor can now be moved
- Default lua library is not fully loaded anymore for security (a full list on bottom);
require
is also disabled; useloadscript
instead
- Restart game in dev mode (using F7)
- Game interface can now have many versions: more backward compatibility
Bug Fixes
- console's root path cannot contain spaces
- run does not work when console is not opened inside its folder
- 'pack' command error message: console-userdata not found prints all the path
- when writing more lines on the shell bottom, characters are hidden
- New GUI for map editor
- Shell's command history
Other changes
- Paths are now relative to jar file
- '.cartridge-info' file inside cartridge
- Updated shell's rendering
Bug Fixes
- Sprite Editor's color palette not selecting the correct color
- Editor saves many time even if clicked once
- Sprite Editor
- New GUI for integrated editor
- Cartridge files
- Log System
Other changes
- Sounds can now be inside a subfolder of 'sfx'
- Cmd has now 'ctrl+backspace' to delete a word
- New commands: 'mode', 'files' and 'setup'
Bug Fixes
- 'maprender' rendering too many tiles
API changes:
- sound: added sfx_play, sfx_loop and sfx_stop
- key input: added key_down, key_pressed and key_released
- map: gettile and settile were renamed; now they are get_tile and set_tile
Running mode:
no more 'cmd', 'edit' and 'run' mode.
Now there is 'Dev Mode' and 'User Mode'.
Other changes
- Cmd has now vertical scroll.
- Added an icon.
Bug Fixes
- Console crashes if a text box is empty and the user pressed 'enter'.
- User can write before console's boot.
- Added Death Panels.
- Updated Font.
The Console is now Open Source.
Version Updates were stated from here.